Dead bodies will remain on the map until an emergency meeting is called, either by reporting a body or using the emergency button. The now-dead Crewmate will become a dead body, which Impostors or other Crewmates can report. While killing someone, The Impostor will teleport towards the target, slicing their body in half and leaving only a bone sticking out. However, the kill cooldown pauses when The Impostor is in a vent uses a moving platform, a ladder, Admin, Security, Doorlog, or Vitals resolves a Sabotage opens the emergency button interface or opens the Customize menu in Freeplay, and will only resume when such actions are stopped. The kill distance may be short, medium, or long, depending on the game's options. After an emergency meeting or The Impostor killing a character, the cooldown will change to that of the in-game options. Upon spawning in for the first time in the match, The Impostor's kill cooldown starts at 10 seconds from the beginning of the game. The kill cooldown ranges from 10 to 60 seconds, depending on the game options. Impostors use this ability for killing Crewmates, turning them into ghosts (or ending the game, if the Crewmates no longer have a voting majority as a result).
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